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Start of funding 01.01.2019
Therapeutic application of virtual reality: development of a training system for patients with cerbral palsy
Prof. Dr. David Franklin
Technische Universität München
Faculty of Sport and Health Science
Prof. Dr. Francisco Valero-Cuevas
University of Southern California, Los Angeles
Brain-Body Dynamics Lab
Virtual reality provides a low-cost solution to neurorehabilitation that can be used both in clinics
and at home. In this project, we will develop custom interactive games for children who suffer
neurological disorders. The goal of this project is to integrate sensorimotor experimental designs
within the system in order to examine issues such as motor adaptation, movement abilities, and
movement costs and tradeoffs within games that the children can play. In particular we will use
these games to examine any sensory effects of cerebral palsy that may also contribute to motor
deficits. This system and our experimental results can then be used to provide training for the
patients, and treatment optimization in the clinic.
Final report:
This project made it possible for an exchange of visits between TUM and the University of
Southern California. During these visits we developed three major virtual reality environments to
study training during interactive tasks. Initial experiments on healthy individuals provided
promising results. Unfortunately, the COVID pandemic limited any possibility to study this with
individuals with cerebral palsy but the techniques can be extended and developed in future
work. However, the results of this work highlighted the key promise of VR for interactive games
that provide rehabilitation training and can be individually tuned to any specific requirements of
the patient. The funding of BaCaTeC allowed the establishment of strong connections for future
collaboration on this and other studies.